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authorreaverb <reaverb.Crawl@gmail.com>2014-06-30 20:27:04 -0400
committerreaverb <reaverb.Crawl@gmail.com>2014-07-01 00:44:23 -0400
commitad9ca2428799aaa4be837d1b84e026b89f7c54e8 (patch)
tree0b4b7b02c0c4386581cb9c9effa653812a2c4b1d /crawl-ref/source/mgen_data.h
parent222b1e98f803c3caf95f9d96d191ef9d1f25d46a (diff)
downloadcrawl-ref-ad9ca2428799aaa4be837d1b84e026b89f7c54e8.tar.gz
crawl-ref-ad9ca2428799aaa4be837d1b84e026b89f7c54e8.zip
Remove Big Fish from the game
Diffstat (limited to 'crawl-ref/source/mgen_data.h')
-rw-r--r--crawl-ref/source/mgen_data.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mgen_data.h b/crawl-ref/source/mgen_data.h
index 4a2fb521ba..350362a574 100644
--- a/crawl-ref/source/mgen_data.h
+++ b/crawl-ref/source/mgen_data.h
@@ -51,7 +51,7 @@ struct mgen_data
// merfolk in the Shoals will force them to appear on land.
// preferred_grid_feature will be ignored if it is incompatible with
// the monster's native habitat (for instance, if trying to place
- // a big fish with preferred_grid_feature DNGN_FLOOR).
+ // a electric eel with preferred_grid_feature DNGN_FLOOR).
dungeon_feature_type preferred_grid_feature;
// The monster's foe, i.e. which monster it will want to attack. foe