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authorAdam Borowski <kilobyte@angband.pl>2012-12-16 05:12:47 +0100
committerAdam Borowski <kilobyte@angband.pl>2012-12-16 05:12:47 +0100
commitd33793693eaf8ce4007158ba43a7a56db75f5a13 (patch)
tree814b5c62a24b39138ed4dd662a1a023534c802dc /crawl-ref/source/mgen_data.h
parent129b971fb6ed8d2eec2abc1c9c69fd1e67cfc9cd (diff)
downloadcrawl-ref-d33793693eaf8ce4007158ba43a7a56db75f5a13.tar.gz
crawl-ref-d33793693eaf8ce4007158ba43a7a56db75f5a13.zip
Constify the actor in mgen_data.
Diffstat (limited to 'crawl-ref/source/mgen_data.h')
-rw-r--r--crawl-ref/source/mgen_data.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/mgen_data.h b/crawl-ref/source/mgen_data.h
index 99e311b623..88c8f1042c 100644
--- a/crawl-ref/source/mgen_data.h
+++ b/crawl-ref/source/mgen_data.h
@@ -27,7 +27,7 @@ struct mgen_data
// Who summoned this monster? Important to know for death accounting
// and the summon cap, if and when it goes in. NULL is no summoner.
- actor* summoner;
+ const actor* summoner;
// For summoned monsters, this is a measure of how long the summon will
// hang around, on a scale of 1-6, 6 being longest. Use 0 for monsters
@@ -118,7 +118,7 @@ struct mgen_data
mgen_data(monster_type mt = RANDOM_MONSTER,
beh_type beh = BEH_HOSTILE,
- actor* sner = 0,
+ const actor* sner = 0,
int abj = 0,
int st = 0,
const coord_def &p = coord_def(-1, -1),