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authorSteve Melenchuk <smelenchuk@gmail.com>2013-09-16 19:23:15 -0600
committerSteve Melenchuk <smelenchuk@gmail.com>2013-09-16 19:23:15 -0600
commit221303f12f084df405ee590059cd05452040a571 (patch)
tree72175f5698151a9d8c18356be04d09513613c283 /crawl-ref/source/mgen_enum.h
parent412d76f250f1e020dacac30710adc8e082f99316 (diff)
downloadcrawl-ref-221303f12f084df405ee590059cd05452040a571.tar.gz
crawl-ref-221303f12f084df405ee590059cd05452040a571.zip
Give wellsprings a small band of water elementals instead of summons.
This was suggested on IRC as a means to make them less aggravating to fight. This might not be the ultimate solution here, but I want to see how it works out in practice.
Diffstat (limited to 'crawl-ref/source/mgen_enum.h')
-rw-r--r--crawl-ref/source/mgen_enum.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/mgen_enum.h b/crawl-ref/source/mgen_enum.h
index bc31f08f21..888d8c18f4 100644
--- a/crawl-ref/source/mgen_enum.h
+++ b/crawl-ref/source/mgen_enum.h
@@ -97,6 +97,7 @@ enum band_type
BAND_SPRIGGAN_RIDERS,
BAND_SPIRIT_WOLVES,
BAND_PHANTASMAL_WARRIORS,
+ BAND_WATER_ELEMENTALS,
NUM_BANDS // always last
};