diff options
author | Adam Borowski <kilobyte@angband.pl> | 2013-11-29 03:28:04 +0100 |
---|---|---|
committer | Adam Borowski <kilobyte@angband.pl> | 2013-11-29 03:28:04 +0100 |
commit | ce3e2dbb717688f021355ca2d9664cf1e3ba6904 (patch) | |
tree | bf65f7d187e1c67d6ba299f4d6e69595b69e2d15 /crawl-ref/source/mgen_enum.h | |
parent | 5a9b21002beef3b1590378e2c9e5fe8a72a3c107 (diff) | |
download | crawl-ref-ce3e2dbb717688f021355ca2d9664cf1e3ba6904.tar.gz crawl-ref-ce3e2dbb717688f021355ca2d9664cf1e3ba6904.zip |
Make elemental badsprings summon (via the primal wave) instead of having a band.
That's what DracoOmega suggests. Should be less annoying now that the
wellspring can get used up. Also, note that they don't have two separate
spells: their Primal Wave does damage, spawns water and summons the
elementals, all in one package.
Diffstat (limited to 'crawl-ref/source/mgen_enum.h')
-rw-r--r-- | crawl-ref/source/mgen_enum.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/mgen_enum.h b/crawl-ref/source/mgen_enum.h index 9d02960229..f967267072 100644 --- a/crawl-ref/source/mgen_enum.h +++ b/crawl-ref/source/mgen_enum.h @@ -97,7 +97,6 @@ enum band_type BAND_SPRIGGAN_RIDERS, BAND_SPIRIT_WOLVES, BAND_PHANTASMAL_WARRIORS, - BAND_WATER_ELEMENTALS, BAND_THRASHING_HORRORS, BAND_RAIJU, NUM_BANDS // always last |