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authorDracoOmega <draco_omega@live.com>2014-01-15 22:47:59 -0330
committerDracoOmega <draco_omega@live.com>2014-01-28 01:44:07 -0330
commitd0431c8b13b822fe77cab00e137dd12a4c2eaa40 (patch)
treec4bbb0cc2d77d057a26fcfdac543587fa5ad24d4 /crawl-ref/source/mgen_enum.h
parent7d24744ddebebb28b8f3be82764695a0cb668852 (diff)
downloadcrawl-ref-d0431c8b13b822fe77cab00e137dd12a4c2eaa40.tar.gz
crawl-ref-d0431c8b13b822fe77cab00e137dd12a4c2eaa40.zip
Buff ravens' damage a bit, make them spawn in small bands
They're likely still not very notable, but maybe not always completely irrelevant when they spawn in Swamp (or, now, from Shambling Mangroves).
Diffstat (limited to 'crawl-ref/source/mgen_enum.h')
-rw-r--r--crawl-ref/source/mgen_enum.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/mgen_enum.h b/crawl-ref/source/mgen_enum.h
index fe2d5f91b3..567d7c84e8 100644
--- a/crawl-ref/source/mgen_enum.h
+++ b/crawl-ref/source/mgen_enum.h
@@ -100,6 +100,7 @@ enum band_type
BAND_PHANTASMAL_WARRIORS,
BAND_THRASHING_HORRORS,
BAND_RAIJU,
+ BAND_RAVENS,
NUM_BANDS // always last
};