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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-24 17:28:46 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-24 17:28:46 +0000
commit6df89800353b16e265eebf447d8b898469cd7bc8 (patch)
treefb20abdbf5b483a9a5f257b9dcdec7b03d338a08 /crawl-ref/source/mgrow.h
parente63d0ce25374303ed7a08f0993eecb7d509b5eac (diff)
downloadcrawl-ref-6df89800353b16e265eebf447d8b898469cd7bc8.tar.gz
crawl-ref-6df89800353b16e265eebf447d8b898469cd7bc8.zip
Add priest promotion-re;ated fixes. Rename monsters::change_type() to
monsters::upgrade_type(), as it's more accurate, allow it to adjust HD as well as HP, and do the latter when promoting to a priest, to make sure that it ends up with the proper HD. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3860 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/mgrow.h')
-rw-r--r--crawl-ref/source/mgrow.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mgrow.h b/crawl-ref/source/mgrow.h
index 047e1ed821..36ddfb8000 100644
--- a/crawl-ref/source/mgrow.h
+++ b/crawl-ref/source/mgrow.h
@@ -19,7 +19,7 @@ struct monster_level_up
monster_type before, after;
int chance; // Chance in 1000 of the monster growing up,
// defaults to 1000.
-
+
bool adjust_hp; // If hp post growing up is less than minimum, adjust it.
monster_level_up(monster_type _before, monster_type _after,