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author | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-09 01:52:58 +0000 |
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committer | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-09 01:52:58 +0000 |
commit | 15431f7e0c81d5df0144ab511c3cbd52b7e1d7cc (patch) | |
tree | aa070921055190ce211d9ed36a7e9b031ca34aa2 /crawl-ref/source/misc.cc | |
parent | 086ba6c2bab2012096f899b22d280c544450366b (diff) | |
download | crawl-ref-15431f7e0c81d5df0144ab511c3cbd52b7e1d7cc.tar.gz crawl-ref-15431f7e0c81d5df0144ab511c3cbd52b7e1d7cc.zip |
Fixed problem with monsters on edge of vision not being listed. Might
be bug 1946671.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5625 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/misc.cc')
-rw-r--r-- | crawl-ref/source/misc.cc | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/misc.cc b/crawl-ref/source/misc.cc index 40ffda768f..cfd8e6a52e 100644 --- a/crawl-ref/source/misc.cc +++ b/crawl-ref/source/misc.cc @@ -2666,14 +2666,14 @@ void get_playervisible_monsters(std::vector<monsters*> &mons, if (range == -1) range = LOS_RADIUS; - const int ystart = MAX(0, you.y_pos - range); - const int yend = MIN(GYM, you.y_pos + range); - const int xstart = MAX(0, you.x_pos - range); - const int xend = MIN(GXM, you.x_pos + range); + const int ystart = MAX(0, you.y_pos - range); + const int yend = MIN(GYM - 1, you.y_pos + range); + const int xstart = MAX(0, you.x_pos - range); + const int xend = MIN(GXM - 1, you.x_pos + range); // Monster check. - for (int y = ystart; y < yend; ++y) - for (int x = xstart; x < xend; ++x) + for (int y = ystart; y <= yend; y++) + for (int x = xstart; x <= xend; x++) { const unsigned short targ_monst = env.mgrid[x][y]; if (targ_monst != NON_MONSTER) |