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authorNeil Moore <neil@s-z.org>2014-05-29 14:36:40 -0400
committerNeil Moore <neil@s-z.org>2014-05-29 14:36:40 -0400
commita9e4b68620331b624e372ed3d27c3b1da633bac6 (patch)
treee2f7f4de9f6db27ec1f497314095b73a6c4aebe2 /crawl-ref/source/misc.cc
parent08af173fcb0e80c6c7040de0487aa20becd89759 (diff)
downloadcrawl-ref-a9e4b68620331b624e372ed3d27c3b1da633bac6.tar.gz
crawl-ref-a9e4b68620331b624e372ed3d27c3b1da633bac6.zip
Correct some doxygen blocks.
Some of them were missing the /** (or /*!) that makes doxygen consider the comment in the first place.
Diffstat (limited to 'crawl-ref/source/misc.cc')
-rw-r--r--crawl-ref/source/misc.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/misc.cc b/crawl-ref/source/misc.cc
index 0c99f0eccc..77e58b4660 100644
--- a/crawl-ref/source/misc.cc
+++ b/crawl-ref/source/misc.cc
@@ -522,7 +522,7 @@ static void _potion_stack_changed_message(item_def &potion, int num_changed,
}
-/*
+/**
* Coagulate and/or rot away blood potions in a stack if necessary.
* @param blood The blood potion.
*/
@@ -952,7 +952,7 @@ bool maybe_bloodify_square(const coord_def& where)
return true;
}
-/*
+/**
* Rotate the wall blood splat tile, so that it is facing the source.
*
* Wall blood splat tiles are drawned with the blood dripping down. We need