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author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-07-21 12:17:29 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-07-21 12:17:29 +0000 |
commit | 9843737e73a47ef6f1da0554b7ca73018d52d345 (patch) | |
tree | 9381ef8b914bc801386f62ce2713c59c17b6a9e8 /crawl-ref/source/misc.h | |
parent | b27a757b68bf8a1dcbcb9b3a5cfea5c1278c9bb4 (diff) | |
download | crawl-ref-9843737e73a47ef6f1da0554b7ca73018d52d345.tar.gz crawl-ref-9843737e73a47ef6f1da0554b7ca73018d52d345.zip |
Updated level-design.txt.
Moved map markers to mapmark.cc.
Added support for timer markers that remove a feature after a certain timeout.
Need to hook up messaging to Lua.
Added bazaars (need more bazaar layouts).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1899 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/misc.h')
-rw-r--r-- | crawl-ref/source/misc.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/crawl-ref/source/misc.h b/crawl-ref/source/misc.h index 46cc63cbf4..37477745fd 100644 --- a/crawl-ref/source/misc.h +++ b/crawl-ref/source/misc.h @@ -138,9 +138,12 @@ bool grid_is_wall(dungeon_feature_type grid); bool grid_is_opaque(dungeon_feature_type grid); bool grid_is_solid(dungeon_feature_type grid); bool grid_is_stone_stair(dungeon_feature_type grid); +bool grid_is_rock_stair(dungeon_feature_type grid); bool grid_is_solid(int x, int y); bool grid_is_solid(const coord_def &c); bool grid_is_trap(dungeon_feature_type grid); +command_type grid_stair_direction(dungeon_feature_type grid); +bool grid_sealable_portal(dungeon_feature_type grid); bool grid_is_water(dungeon_feature_type grid); bool grid_is_watery(dungeon_feature_type grid); @@ -150,6 +153,9 @@ bool grid_is_branch_stairs( dungeon_feature_type grid ); int grid_secret_door_appearance( int gx, int gy ); bool grid_destroys_items( dungeon_feature_type grid ); +bool level_type_exits_up(level_area_type type); +bool level_type_exits_down(level_area_type type); + std::string cloud_name(cloud_type type); bool is_damaging_cloud(cloud_type type); @@ -164,6 +170,9 @@ void setup_environment_effects(); // Lava smokes, swamp water mists. void run_environment_effects(); +// Terrain changed under 'pos', perform necessary effects. +void dungeon_terrain_changed(const coord_def &pos); + ////////////////////////////////////////////////////////////////////// // Places and names // |