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authorShmuale Mark <shm.mark@gmail.com>2014-06-25 09:46:18 -0400
committerShmuale Mark <shm.mark@gmail.com>2014-06-25 10:10:24 -0400
commit90b49e12abdad3ea238b1c234d0fe919a47e40fd (patch)
treefcbd8eba9972a150ddde186abc2981529ec8cb3e /crawl-ref/source/misc.h
parentd0042cdcca6df175a9068764c8c37a6cb930919d (diff)
downloadcrawl-ref-90b49e12abdad3ea238b1c234d0fe919a47e40fd.tar.gz
crawl-ref-90b49e12abdad3ea238b1c234d0fe919a47e40fd.zip
Don't allow infinite kraken simulacra.
Or of any other monster with M_NO_SKELETON.
Diffstat (limited to 'crawl-ref/source/misc.h')
-rw-r--r--crawl-ref/source/misc.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/misc.h b/crawl-ref/source/misc.h
index d4a36f2990..34cc6ee106 100644
--- a/crawl-ref/source/misc.h
+++ b/crawl-ref/source/misc.h
@@ -25,7 +25,7 @@ void merfolk_stop_swimming();
void trackers_init_new_level(bool transit);
void maybe_drop_monster_hide(const item_def corpse);
int get_max_corpse_chunks(monster_type mons_class);
-void turn_corpse_into_skeleton(item_def &item);
+bool turn_corpse_into_skeleton(item_def &item);
void turn_corpse_into_chunks(item_def &item, bool bloodspatter = true,
bool make_hide = true);
void butcher_corpse(item_def &item, maybe_bool skeleton = MB_MAYBE,