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authorShmuale Mark <shm.mark@gmail.com>2014-05-05 00:38:18 -0400
committerShmuale Mark <shm.mark@gmail.com>2014-05-05 00:38:18 -0400
commit5707d59006302cc5c9051379fc58e2400d086cc9 (patch)
tree74e6bf79254c8adfbf59ef3564e78625c58079ed /crawl-ref/source/mon-abil.cc
parenta1a34412461d342202a1cabcb09d267080dd4270 (diff)
downloadcrawl-ref-5707d59006302cc5c9051379fc58e2400d086cc9.tar.gz
crawl-ref-5707d59006302cc5c9051379fc58e2400d086cc9.zip
Don't limit the number of volleys a manticore can make.
Has anyone ever noticed one running out in an actual game? Now that they even have something else to be their defining characteristic, it just seems weird.
Diffstat (limited to 'crawl-ref/source/mon-abil.cc')
-rw-r--r--crawl-ref/source/mon-abil.cc6
1 files changed, 0 insertions, 6 deletions
diff --git a/crawl-ref/source/mon-abil.cc b/crawl-ref/source/mon-abil.cc
index 23960f04ca..c3b4647fae 100644
--- a/crawl-ref/source/mon-abil.cc
+++ b/crawl-ref/source/mon-abil.cc
@@ -3818,10 +3818,6 @@ bool mon_special_ability(monster* mons, bolt & beem)
if (mons->has_ench(ENCH_CONFUSION))
break;
- // Cannot fire without any spikes left
- if (mons->number == 0)
- break;
-
// Will neither fire from melee range nor all the time
if (mons->foe_distance() < 2 || coinflip())
break;
@@ -3853,8 +3849,6 @@ bool mon_special_ability(monster* mons, bolt & beem)
simple_monster_message(mons, " flicks its tail!");
beem.fire();
used = true;
- // Decrement # of volleys left.
- mons->number--;
}
break;