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author | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-07-25 21:48:12 -0700 |
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committer | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-07-25 21:50:26 -0700 |
commit | f054a6457fa0f54580893607c794b7356a9fa5f8 (patch) | |
tree | abab95239f37583619af1e92a7926403f4848cd4 /crawl-ref/source/mon-abil.h | |
parent | a02710520930951c3f3b6685483d157d3b32bfcb (diff) | |
download | crawl-ref-f054a6457fa0f54580893607c794b7356a9fa5f8.tar.gz crawl-ref-f054a6457fa0f54580893607c794b7356a9fa5f8.zip |
Make torpor snail slow end immediately after LOS is broken
Or after they die, etc.
Also no longer require the torpor snail to be visible, thus
preventing powerful /invis secret tech. rip :(
Diffstat (limited to 'crawl-ref/source/mon-abil.h')
-rw-r--r-- | crawl-ref/source/mon-abil.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/mon-abil.h b/crawl-ref/source/mon-abil.h index 5d859ed69f..24a224f07c 100644 --- a/crawl-ref/source/mon-abil.h +++ b/crawl-ref/source/mon-abil.h @@ -6,6 +6,8 @@ #ifndef MONABIL_H #define MONABIL_H +#define TORPOR_SLOWED_KEY "torpor_slowed" + class monster; struct bolt; |