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authorNicholas Feinberg <pleasingfung@gmail.com>2014-07-25 21:48:12 -0700
committerNicholas Feinberg <pleasingfung@gmail.com>2014-07-25 21:50:26 -0700
commitf054a6457fa0f54580893607c794b7356a9fa5f8 (patch)
treeabab95239f37583619af1e92a7926403f4848cd4 /crawl-ref/source/mon-abil.h
parenta02710520930951c3f3b6685483d157d3b32bfcb (diff)
downloadcrawl-ref-f054a6457fa0f54580893607c794b7356a9fa5f8.tar.gz
crawl-ref-f054a6457fa0f54580893607c794b7356a9fa5f8.zip
Make torpor snail slow end immediately after LOS is broken
Or after they die, etc. Also no longer require the torpor snail to be visible, thus preventing powerful /invis secret tech. rip :(
Diffstat (limited to 'crawl-ref/source/mon-abil.h')
-rw-r--r--crawl-ref/source/mon-abil.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/mon-abil.h b/crawl-ref/source/mon-abil.h
index 5d859ed69f..24a224f07c 100644
--- a/crawl-ref/source/mon-abil.h
+++ b/crawl-ref/source/mon-abil.h
@@ -6,6 +6,8 @@
#ifndef MONABIL_H
#define MONABIL_H
+#define TORPOR_SLOWED_KEY "torpor_slowed"
+
class monster;
struct bolt;