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author | DracoOmega <draco_omega@live.com> | 2014-02-13 05:18:45 -0330 |
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committer | DracoOmega <draco_omega@live.com> | 2014-02-13 05:18:45 -0330 |
commit | fe507cf78ae0b1f83672348808943dcf635cde24 (patch) | |
tree | 3e27ce0f0f37f9e3d86f95bdda65bd1692ad5567 /crawl-ref/source/mon-abil.h | |
parent | 48ad3987cb9c79ccd8913825c84764c1ab90cf7f (diff) | |
download | crawl-ref-fe507cf78ae0b1f83672348808943dcf635cde24.tar.gz crawl-ref-fe507cf78ae0b1f83672348808943dcf635cde24.zip |
Automatically apply injury bond from guardian golems
Waiting for them to choose to cast it was too slow and unreliable
for the effect, and wouldn't apply to any new creatures summoned
afterward. Now it is simply automatically applied to all appropriate
creatures immediately upon the golem's creation and each turn
thereafter.
Diffstat (limited to 'crawl-ref/source/mon-abil.h')
-rw-r--r-- | crawl-ref/source/mon-abil.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/mon-abil.h b/crawl-ref/source/mon-abil.h index 105f6ff5b2..feb343ef15 100644 --- a/crawl-ref/source/mon-abil.h +++ b/crawl-ref/source/mon-abil.h @@ -48,4 +48,6 @@ void check_grasping_roots(actor* act, bool quiet = false); void siren_song(monster* mons); void shock_serpent_discharge(monster* serpent); +void guardian_golem_bond(monster* mons); + #endif |