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author | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-06-20 23:49:56 -0700 |
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committer | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-06-20 23:53:54 -0700 |
commit | 25bcbd27cf7670b42741cb68ac8dfa3c48cf9ae5 (patch) | |
tree | ebac2dfcb878e268fd6eb4e970f3d5b54ce51a4d /crawl-ref/source/mon-act.cc | |
parent | ed8ba04e1629190c6c5c0db8fdf8240b4a20bb24 (diff) | |
download | crawl-ref-25bcbd27cf7670b42741cb68ac8dfa3c48cf9ae5.tar.gz crawl-ref-25bcbd27cf7670b42741cb68ac8dfa3c48cf9ae5.zip |
Make torpor snails give Slow instead of -Swift
To avoid certain issues with re-using durations in unexpected
ways (-swift prevented casting Swiftness & gave a bad @ desc),
and also allow the effect to straightforwardly be applied to
player allies. (Answering the question, "wait, why does this
only affect the player?)
Their hd, ac, and damage have been shifted slightly downwards,
and their xp multiplier has been shifted dramatically upward,
in an attempt to avoid making them *too* much stronger.
Diffstat (limited to 'crawl-ref/source/mon-act.cc')
-rw-r--r-- | crawl-ref/source/mon-act.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-act.cc b/crawl-ref/source/mon-act.cc index cfcb3af113..3013df48de 100644 --- a/crawl-ref/source/mon-act.cc +++ b/crawl-ref/source/mon-act.cc @@ -2566,7 +2566,7 @@ static void _post_monster_move(monster* mons) ancient_zyme_sicken(mons); if (mons->type == MONS_TORPOR_SNAIL) - torpor_snail_unswift(mons); + torpor_snail_slow(mons); if (mons->type == MONS_ASMODEUS) { |