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author | Chris Campbell <chriscampbell89@gmail.com> | 2014-05-09 01:19:29 +0100 |
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committer | Chris Campbell <chriscampbell89@gmail.com> | 2014-05-09 01:19:29 +0100 |
commit | 2d6cb6d8e2e66bb1d511ebf4c90441a3c3de224a (patch) | |
tree | 020af8e522d98b0087819892e4f0437edc01e843 /crawl-ref/source/mon-act.cc | |
parent | 5691e6de537a61e4091936bb5e55d1c35effc26a (diff) | |
download | crawl-ref-2d6cb6d8e2e66bb1d511ebf4c90441a3c3de224a.tar.gz crawl-ref-2d6cb6d8e2e66bb1d511ebf4c90441a3c3de224a.zip |
Don't distract sleeping monsters with gold either
Diffstat (limited to 'crawl-ref/source/mon-act.cc')
-rw-r--r-- | crawl-ref/source/mon-act.cc | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-act.cc b/crawl-ref/source/mon-act.cc index d664fd72ab..43e9a29d76 100644 --- a/crawl-ref/source/mon-act.cc +++ b/crawl-ref/source/mon-act.cc @@ -2066,7 +2066,8 @@ void handle_monster_move(monster* mons) } const int gold = gozag_gold_in_los(mons); - if (!mons->wont_attack() && gold > 0) + if (!mons->asleep() + && !mons->wont_attack() && gold > 0) { for (int i = 0; i < gold; i++) if (one_chance_in(20)) |