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author | Shmuale Mark <shm.mark@gmail.com> | 2014-05-04 23:47:47 -0400 |
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committer | Shmuale Mark <shm.mark@gmail.com> | 2014-05-05 00:02:00 -0400 |
commit | a5424833455d53c6fb2d6d63a9e9feb38181cbf1 (patch) | |
tree | a7d2f09aa3374953a0b422d66c95cb0ba10abf03 /crawl-ref/source/mon-act.cc | |
parent | 23238270265ca678ef325505d69bdba4829162bf (diff) | |
download | crawl-ref-a5424833455d53c6fb2d6d63a9e9feb38181cbf1.tar.gz crawl-ref-a5424833455d53c6fb2d6d63a9e9feb38181cbf1.zip |
Remove spriggan enchanters.
The monster. It didn't really exist anywhere, nor did the idea seem
to add too much to the good-sized danger that spriggans already posed.
Diffstat (limited to 'crawl-ref/source/mon-act.cc')
-rw-r--r-- | crawl-ref/source/mon-act.cc | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/crawl-ref/source/mon-act.cc b/crawl-ref/source/mon-act.cc index 9a26b7bfe4..f6a0f1e100 100644 --- a/crawl-ref/source/mon-act.cc +++ b/crawl-ref/source/mon-act.cc @@ -1532,18 +1532,6 @@ bool handle_throw(monster* mons, bolt & beem, bool teleport, bool check_only) return false; } - if (mons_class_flag(mons->type, M_STABBER) - && mons->get_foe() != NULL) - { - // Stabbers going in for the kill don't use ranged attacks. - if (mons->get_foe()->incapacitated()) - return false; - // But assassins WILL use their blowguns in melee range, if their foe is - // not already incapacitated and they have useful ammo left. - else if (mons_has_incapacitating_ranged_attack(mons, mons->get_foe())) - archer = true; - } - // Don't allow offscreen throwing for now. if (mons->foe == MHITYOU && !mons_near(mons)) return false; |