diff options
author | Robert Vollmert <rvollmert@gmx.net> | 2010-09-12 13:47:10 +0200 |
---|---|---|
committer | Robert Vollmert <rvollmert@gmx.net> | 2010-09-12 13:47:49 +0200 |
commit | a305b4012a806653b8174823c915b55062283a8e (patch) | |
tree | 289cb725a0ddf96adba09429f4622e7d5232cd61 /crawl-ref/source/mon-act.h | |
parent | 6b6abc64ac62f8065b481babe0ff9229ab48360a (diff) | |
download | crawl-ref-a305b4012a806653b8174823c915b55062283a8e.tar.gz crawl-ref-a305b4012a806653b8174823c915b55062283a8e.zip |
Make aquatic monster chase instead of submerging if they can. (#2530)
This explicitly doesn't affect fleeing monsters since I'm not sure
what they're supposed to do.
Diffstat (limited to 'crawl-ref/source/mon-act.h')
-rw-r--r-- | crawl-ref/source/mon-act.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/mon-act.h b/crawl-ref/source/mon-act.h index 5d4c8828e5..040aa166f3 100644 --- a/crawl-ref/source/mon-act.h +++ b/crawl-ref/source/mon-act.h @@ -7,6 +7,8 @@ #ifndef MONACT_H #define MONACT_H +bool mons_can_move_towards_target(const monster* mon); + void handle_monsters(void); void handle_monster_move(monster* mon); |