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author | Chris Campbell <chriscampbell89@gmail.com> | 2014-07-08 14:56:12 +0100 |
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committer | Chris Campbell <chriscampbell89@gmail.com> | 2014-07-08 15:12:41 +0100 |
commit | 34a3de93f540089d9090f1816b38e34bf2bce27c (patch) | |
tree | b07f60466c5d56bbf96a2d2527932259d5e1af04 /crawl-ref/source/mon-cast.cc | |
parent | e7b52e16aab97479806c45da5a5bb0e9e420bef4 (diff) | |
download | crawl-ref-34a3de93f540089d9090f1816b38e34bf2bce27c.tar.gz crawl-ref-34a3de93f540089d9090f1816b38e34bf2bce27c.zip |
Fix hellfire burst being a different colour to hellfire zap
Hellfire was changed from red to lightred to distinguish it from normal
fire in 3c4ea9ef4, but hellfire burst was unchanged and still red.
Diffstat (limited to 'crawl-ref/source/mon-cast.cc')
-rw-r--r-- | crawl-ref/source/mon-cast.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-cast.cc b/crawl-ref/source/mon-cast.cc index e8e4c67400..188e5ef173 100644 --- a/crawl-ref/source/mon-cast.cc +++ b/crawl-ref/source/mon-cast.cc @@ -565,7 +565,7 @@ bolt mons_spell_beam(monster* mons, spell_type spell_cast, int power, beam.ex_size = 1; beam.flavour = BEAM_HELLFIRE; beam.is_explosion = true; - beam.colour = RED; + beam.colour = LIGHTRED; beam.aux_source.clear(); beam.is_tracer = false; beam.hit = 20; |