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authorShmuale Mark <shm.mark@gmail.com>2014-05-04 23:47:47 -0400
committerShmuale Mark <shm.mark@gmail.com>2014-05-05 00:02:00 -0400
commita5424833455d53c6fb2d6d63a9e9feb38181cbf1 (patch)
treea7d2f09aa3374953a0b422d66c95cb0ba10abf03 /crawl-ref/source/mon-cast.cc
parent23238270265ca678ef325505d69bdba4829162bf (diff)
downloadcrawl-ref-a5424833455d53c6fb2d6d63a9e9feb38181cbf1.tar.gz
crawl-ref-a5424833455d53c6fb2d6d63a9e9feb38181cbf1.zip
Remove spriggan enchanters.
The monster. It didn't really exist anywhere, nor did the idea seem to add too much to the good-sized danger that spriggans already posed.
Diffstat (limited to 'crawl-ref/source/mon-cast.cc')
-rw-r--r--crawl-ref/source/mon-cast.cc4
1 files changed, 1 insertions, 3 deletions
diff --git a/crawl-ref/source/mon-cast.cc b/crawl-ref/source/mon-cast.cc
index 60e29d3b1d..b71e37a27b 100644
--- a/crawl-ref/source/mon-cast.cc
+++ b/crawl-ref/source/mon-cast.cc
@@ -2885,9 +2885,7 @@ bool handle_mon_spell(monster* mons, bolt &beem)
}
// Servitors never fail to (try) to cast a spell
else if (mons->type != MONS_SPELLFORGED_SERVITOR
- && random2(200) > mons->hit_dice + 50
- + ((mons_class_flag(mons->type, M_STABBER)
- && mons->pos() == mons->firing_pos) ? 75 : 0))
+ && random2(200) > mons->hit_dice + 50)
{
return false;
}