summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/mon-cast.cc
diff options
context:
space:
mode:
authorChris Campbell <chriscampbell89@gmail.com>2014-07-15 22:18:22 +0100
committerChris Campbell <chriscampbell89@gmail.com>2014-07-15 22:26:53 +0100
commitb18dd364ad1477f026be7fd57db74cbf27741db8 (patch)
treeb6c8a86141e007fe3b2f917d83118bf98cb38169 /crawl-ref/source/mon-cast.cc
parent296c9a1a2ad21c1b22a6c966f4485ee83131b5b3 (diff)
downloadcrawl-ref-b18dd364ad1477f026be7fd57db74cbf27741db8.tar.gz
crawl-ref-b18dd364ad1477f026be7fd57db74cbf27741db8.zip
Actually fix hellfire colouring and tiles
34a3de9 actually only made smitey hellfire lightred, and the commit it references only affected player hellfire! Unless there is a secret 4th hellfire codepath this should now work properly.
Diffstat (limited to 'crawl-ref/source/mon-cast.cc')
-rw-r--r--crawl-ref/source/mon-cast.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-cast.cc b/crawl-ref/source/mon-cast.cc
index 2471cd3117..8d95ec7b36 100644
--- a/crawl-ref/source/mon-cast.cc
+++ b/crawl-ref/source/mon-cast.cc
@@ -788,7 +788,7 @@ bolt mons_spell_beam(monster* mons, spell_type spell_cast, int power,
case SPELL_HELLFIRE: // fiend's hellfire
beam.name = "blast of hellfire";
beam.aux_source = "blast of hellfire";
- beam.colour = RED;
+ beam.colour = LIGHTRED;
beam.damage = dice_def(3, 20);
beam.hit = 24;
beam.flavour = BEAM_HELLFIRE;