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author | Matthew Cline <zelgadis@sourceforge.net> | 2009-11-01 01:55:04 -0700 |
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committer | Matthew Cline <zelgadis@sourceforge.net> | 2009-11-01 01:55:04 -0700 |
commit | 204607ad3e8aecb32e01f303b1e86545d3d57f62 (patch) | |
tree | 02cbad03b0e787e266cf650414d56022d34d5f6a /crawl-ref/source/mon-cast.h | |
parent | 82ab217c80b03d6e85cf0547c84e919535eb6827 (diff) | |
download | crawl-ref-204607ad3e8aecb32e01f303b1e86545d3d57f62.tar.gz crawl-ref-204607ad3e8aecb32e01f303b1e86545d3d57f62.zip |
Split up monstuff.cc
A lot of monstuff.cc was moved into mon-abil.cc (monster abilities),
mon-act.cc (the main monster loop), mon-behv.cc (monster behaviour) and
mon-cast.cc (monster spells). mstuff2.cc was completely merged into
other files.
Diffstat (limited to 'crawl-ref/source/mon-cast.h')
-rw-r--r-- | crawl-ref/source/mon-cast.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/crawl-ref/source/mon-cast.h b/crawl-ref/source/mon-cast.h new file mode 100644 index 0000000000..5d10125d98 --- /dev/null +++ b/crawl-ref/source/mon-cast.h @@ -0,0 +1,25 @@ +/* + * File: mon-cast.h + * Summary: Monster spell casting. + * Written by: Linley Henzell + */ + +#ifndef MONCAST_H +#define MONCAST_H + +#include "enum.h" + +class monsters; +class bolt; + +bool handle_mon_spell(monsters *monster, bolt &beem); + +bolt mons_spells(monsters *mons, spell_type spell_cast, int power); +void mons_cast(monsters *monster, bolt &pbolt, spell_type spell_cast, + bool do_noise = true); +void mons_cast_noise(monsters *monster, bolt &pbolt, spell_type spell_cast); +void setup_mons_cast(monsters *monster, bolt &pbolt, spell_type spell_cast); + +void mons_cast_haunt(monsters *monster); + +#endif |