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authorRobert Vollmert <rvollmert@gmx.net>2010-09-05 08:40:26 +0200
committerRobert Vollmert <rvollmert@gmx.net>2010-09-05 12:56:08 +0200
commita49e4492fc269271c7809d2caeb1e4d80bb0b7bf (patch)
tree66876acf63363e5f2bc3cddb3493d5ae01a34c1d /crawl-ref/source/mon-clone.h
parent0dddc8ccfbd7d015092f761c69285a0fc17f4de5 (diff)
downloadcrawl-ref-a49e4492fc269271c7809d2caeb1e4d80bb0b7bf.tar.gz
crawl-ref-a49e4492fc269271c7809d2caeb1e4d80bb0b7bf.zip
Rename variables named "monster" to "mons" or similar.
Diffstat (limited to 'crawl-ref/source/mon-clone.h')
-rw-r--r--crawl-ref/source/mon-clone.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-clone.h b/crawl-ref/source/mon-clone.h
index 0cfb78d5bc..2ca49ec443 100644
--- a/crawl-ref/source/mon-clone.h
+++ b/crawl-ref/source/mon-clone.h
@@ -6,7 +6,7 @@ bool mons_clonable(const monsters* orig, bool needs_adjacent = true);
int clone_mons(const monsters* orig, bool quiet = false,
bool* obvious = NULL, coord_def pos = coord_def(0, 0) );
-void mons_summon_illusion_from(monsters *monster, actor *foe,
+void mons_summon_illusion_from(monsters* mons, actor *foe,
spell_type spell_cast = SPELL_NO_SPELL);
bool actor_is_illusion_cloneable(actor *target);