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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-01 12:27:44 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-01 12:27:44 +0000 |
commit | 033b2f5904e3a87e5ce2605b2779be860bf46682 (patch) | |
tree | 538907b1b7b6475845ec008d953c188047851ad8 /crawl-ref/source/mon-data.h | |
parent | cd46d3d8df2dfddda422fa80cfc47240de365b13 (diff) | |
download | crawl-ref-033b2f5904e3a87e5ce2605b2779be860bf46682.tar.gz crawl-ref-033b2f5904e3a87e5ce2605b2779be860bf46682.zip |
Fix 1937489: Remove map markers overwritten by lakes or rivers, as was
already done for vaults.
Modify monster speech to make the beast only use some selected shouts
(i.e. not "You hear an irritating whine") and NEVER do the demon taunts
since it cannot speak.
Demon lords can use almost the whole array of speaking verbs except for
"buzz" and "whine".
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5400 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/mon-data.h')
-rw-r--r-- | crawl-ref/source/mon-data.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-data.h b/crawl-ref/source/mon-data.h index a41e4b6f3f..0f609174c8 100644 --- a/crawl-ref/source/mon-data.h +++ b/crawl-ref/source/mon-data.h @@ -3707,7 +3707,7 @@ 0, 14, MONS_PANDEMONIUM_DEMON, MONS_PANDEMONIUM_DEMON, MH_DEMONIC, -5, { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 2, 3, 0 }, - 1, 2, MST_GHOST, CE_NOCORPSE, Z_NOZOMBIE, S_RANDOM, I_HIGH, + 1, 2, MST_GHOST, CE_NOCORPSE, Z_NOZOMBIE, S_DEMON_TAUNT, I_HIGH, HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE }, |