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author | reaverb <reaverb.Crawl@gmail.com> | 2014-05-13 14:19:11 -0400 |
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committer | reaverb <reaverb.Crawl@gmail.com> | 2014-05-13 21:08:36 -0400 |
commit | 12223c06ef9274e1b90c86d4c6a8ebd9f813c66a (patch) | |
tree | ac71d6e58668844f1ce17905d76901f19e640ce3 /crawl-ref/source/mon-death.h | |
parent | 8e1b8955197c90e724290fb66c5842639f659b8f (diff) | |
download | crawl-ref-12223c06ef9274e1b90c86d4c6a8ebd9f813c66a.tar.gz crawl-ref-12223c06ef9274e1b90c86d4c6a8ebd9f813c66a.zip |
Remove Shedu
They never really worked as enemies - their only unique aspect, partner
resurrection, was just annoying.
Diffstat (limited to 'crawl-ref/source/mon-death.h')
-rw-r--r-- | crawl-ref/source/mon-death.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/crawl-ref/source/mon-death.h b/crawl-ref/source/mon-death.h index a5beba8c17..e7c99d7bde 100644 --- a/crawl-ref/source/mon-death.h +++ b/crawl-ref/source/mon-death.h @@ -61,11 +61,4 @@ void hogs_to_humans(); bool mons_is_natasha(const monster* mons); bool mons_felid_can_revive(const monster* mons); void mons_felid_revive(monster* mons); - -monster* get_shedu_pair(const monster* mons); -bool shedu_pair_alive(const monster* mons); -bool mons_is_shedu(const monster* mons); -void shedu_do_resurrection(const monster *mons); -void shedu_do_actual_resurrection(monster* mons); - #endif |