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authorShmuale Mark <shm.mark@gmail.com>2014-06-19 12:29:04 -0400
committerShmuale Mark <shm.mark@gmail.com>2014-06-19 12:52:57 -0400
commit919266dbc630173ab4fe2067c323468e5e59989b (patch)
treeb563540f4c3c0cc3769fc13238925e116b282d57 /crawl-ref/source/mon-ench.cc
parentb016ecab1895c928f22da2412e78215c4cf0b47b (diff)
downloadcrawl-ref-919266dbc630173ab4fe2067c323468e5e59989b.tar.gz
crawl-ref-919266dbc630173ab4fe2067c323468e5e59989b.zip
Rename functions (|amethyst).
Diffstat (limited to 'crawl-ref/source/mon-ench.cc')
-rw-r--r--crawl-ref/source/mon-ench.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-ench.cc b/crawl-ref/source/mon-ench.cc
index 15a34ff6ca..6e373e9eb3 100644
--- a/crawl-ref/source/mon-ench.cc
+++ b/crawl-ref/source/mon-ench.cc
@@ -1751,7 +1751,7 @@ void monster::apply_enchantment(const mon_enchant &me)
// This is like Corona, but if silver harms them, it has sticky
// flame levels of damage.
case ENCH_SILVER_CORONA:
- if (chaos())
+ if (how_chaotic())
{
int dam = roll_dice(2, 4) - 1;
simple_monster_message(this, " is seared!");