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authorShmuale Mark <shm.mark@gmail.com>2014-05-05 12:29:27 -0400
committerShmuale Mark <shm.mark@gmail.com>2014-05-05 12:31:03 -0400
commitc60bd48a684feb13338653d1ba17550a92e48199 (patch)
treeec655f614aefdb14ffbe5e2cf1eb5c3987677909 /crawl-ref/source/mon-ench.cc
parentd505f06e73b93a49d3582af59a41ae59f984a4a6 (diff)
downloadcrawl-ref-c60bd48a684feb13338653d1ba17550a92e48199.tar.gz
crawl-ref-c60bd48a684feb13338653d1ba17550a92e48199.zip
Remove two outdated functions from Control Winds.
It previously put out forest fires, which made sense in Forest but is mostly a rare special case now. It also gave friendlies ENCH_WIND _AIDED, which was supposed to increase their ranged accuracy. Since spriggan air mages aren't around fauns and satyrs anymore, there's no need for it. I didn't actually remove the code for the effects of ENCH_WIND_AIDED, since I couldn't find them. Either it was never actually implemented or I was missing something obvious.
Diffstat (limited to 'crawl-ref/source/mon-ench.cc')
-rw-r--r--crawl-ref/source/mon-ench.cc1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-ench.cc b/crawl-ref/source/mon-ench.cc
index eabc5b0ef4..7356c192d5 100644
--- a/crawl-ref/source/mon-ench.cc
+++ b/crawl-ref/source/mon-ench.cc
@@ -1277,7 +1277,6 @@ void monster::apply_enchantment(const mon_enchant &me)
case ENCH_SCREAMED:
case ENCH_WEAK:
case ENCH_AWAKEN_VINES:
- case ENCH_WIND_AIDED:
case ENCH_FIRE_VULN:
case ENCH_BARBS:
case ENCH_POISON_VULN: