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author | Adam Borowski <kilobyte@angband.pl> | 2013-09-05 03:49:17 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2013-09-06 03:33:32 +0200 |
commit | 842f4359e8e71abee2031a412c55d514fc27e594 (patch) | |
tree | 484b3549967ffeef513db6a53c27adecf1ef9a6d /crawl-ref/source/mon-enum.h | |
parent | 21535cf67085ab953e014282a976a1abe215c488 (diff) | |
download | crawl-ref-842f4359e8e71abee2031a412c55d514fc27e594.tar.gz crawl-ref-842f4359e8e71abee2031a412c55d514fc27e594.zip |
Let Primal Wave deal extra damage to fire-based monsters as well.
Vulnerability to cold is not enough, they need to be innately flaming.
I have doubts if balrugs and brimstone fiends should be included, they are
for now.
This damage type comes up rarely enough that mentioning it in monster
descriptions would be spam; let's have it only in the spell's description.
Diffstat (limited to 'crawl-ref/source/mon-enum.h')
-rw-r--r-- | crawl-ref/source/mon-enum.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/mon-enum.h b/crawl-ref/source/mon-enum.h index e11b801359..e57f74adc0 100644 --- a/crawl-ref/source/mon-enum.h +++ b/crawl-ref/source/mon-enum.h @@ -211,6 +211,7 @@ enum mon_resist_flags MR_RES_STEAM = 1 << 28, // vulnerabilities + MR_VUL_WATER = 1 << 29, MR_VUL_ELEC = mrd(MR_RES_ELEC, -1), MR_VUL_POISON = mrd(MR_RES_POISON, -1), MR_VUL_FIRE = mrd(MR_RES_FIRE, -1), |