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author | DracoOmega <draco_omega@live.com> | 2014-01-19 16:39:19 -0330 |
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committer | DracoOmega <draco_omega@live.com> | 2014-01-28 02:30:54 -0330 |
commit | ac6ca4548c00c5cb49c950086407a4675ffc2f59 (patch) | |
tree | e07d6856b435a8db2d6eee43c570c5973eefad84 /crawl-ref/source/mon-enum.h | |
parent | 4d157780a42ef6100d50fa12be606cd54a84e1dd (diff) | |
download | crawl-ref-ac6ca4548c00c5cb49c950086407a4675ffc2f59.tar.gz crawl-ref-ac6ca4548c00c5cb49c950086407a4675ffc2f59.zip |
Remove nymph waterport touch
While I still feel like the attack could create a number of interesting
tactical problems, the mostly-irresistable player relocation was fairly
unpopular, so let's try giving them something else instead.
(I'm pretty sure outright removing an AF type doesn't cause save compat
issues if it couldn't occur in a ghost_demon struct, right?)
Diffstat (limited to 'crawl-ref/source/mon-enum.h')
-rw-r--r-- | crawl-ref/source/mon-enum.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-enum.h b/crawl-ref/source/mon-enum.h index 607547437a..acb1161cbb 100644 --- a/crawl-ref/source/mon-enum.h +++ b/crawl-ref/source/mon-enum.h @@ -112,7 +112,6 @@ enum attack_flavour AF_PLAGUE, AF_WEAKNESS_POISON, AF_SHADOWSTAB, - AF_WATERPORT, }; // Non-spell "summoning" types to give to monster::mark_summoned(), or |