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author | Brendan Hickey <brendan@bhickey.net> | 2013-06-26 23:14:39 -0700 |
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committer | Brendan Hickey <brendan@bhickey.net> | 2013-06-26 23:21:32 -0700 |
commit | 3d753450ac17ef17d5191efd68e5e26673cf1867 (patch) | |
tree | 879a0f77f6331e7a2185fd962e211ae43f0abccf /crawl-ref/source/mon-flags.h | |
parent | 5cefd36564796125c1c8a3d0191f9c5cd0515e68 (diff) | |
download | crawl-ref-3d753450ac17ef17d5191efd68e5e26673cf1867.tar.gz crawl-ref-3d753450ac17ef17d5191efd68e5e26673cf1867.zip |
Polymo{th,rph} tweaks.
1. Don't polymorph godless monsters into priests.
2. Add a flag to monsters that have been polymorphed.
3. Don't allow the polymoth to upgrade a monster more than once.
Diffstat (limited to 'crawl-ref/source/mon-flags.h')
-rw-r--r-- | crawl-ref/source/mon-flags.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/mon-flags.h b/crawl-ref/source/mon-flags.h index 71bbd47699..6f6bd983f3 100644 --- a/crawl-ref/source/mon-flags.h +++ b/crawl-ref/source/mon-flags.h @@ -233,4 +233,5 @@ const uint64_t MF_SENSED = BIT(33); // Player has been warned const uint64_t MF_NAME_NOCORPSE = BIT(34); // mname should not be used for corpses const uint64_t MF_SEEN_RANGED = BIT(35); // known to have a ranged attack +const uint64_t MF_POLYMORPHED = BIT(36); // this monster has been polymorphed. #endif |