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author | Wensley <bstriegs@yahoo.com> | 2011-07-13 01:27:05 -0400 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2011-07-13 20:38:30 +0200 |
commit | 3f8d39b7263b70135ceb5841df914af7136f70e8 (patch) | |
tree | b7d6eb237d26c4803b6968c1db06dd2e029c7982 /crawl-ref/source/mon-flags.h | |
parent | a11f8d7060382faae016983e3cc7634ca2c67fed (diff) | |
download | crawl-ref-3f8d39b7263b70135ceb5841df914af7136f70e8.tar.gz crawl-ref-3f8d39b7263b70135ceb5841df914af7136f70e8.zip |
balance tweaks from player playtesting feedback
Diffstat (limited to 'crawl-ref/source/mon-flags.h')
-rw-r--r-- | crawl-ref/source/mon-flags.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/mon-flags.h b/crawl-ref/source/mon-flags.h index c0b65c0694..92fb70cdce 100644 --- a/crawl-ref/source/mon-flags.h +++ b/crawl-ref/source/mon-flags.h @@ -134,6 +134,9 @@ const uint64_t M_UNFINISHED = (uint64_t)1<<40; const uint64_t M_HERD = (uint64_t)1<<41; +// will not flee +const uint64_t M_NO_FLEE = (uint64_t)1<<42; + // Same for flags for actual monsters. typedef uint64_t monster_flag_type; |