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author | Raphael Langella <raphael.langella@gmail.com> | 2011-09-03 09:21:16 +0200 |
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committer | Raphael Langella <raphael.langella@gmail.com> | 2011-09-05 23:20:16 +0200 |
commit | d0581dac36a63b74415f26930d89b6d586fed4ed (patch) | |
tree | b55b4a70a1f221c878d6cc503839831db1dd1865 /crawl-ref/source/mon-flags.h | |
parent | 24a352c91eed6991927e31a292f9fbbeba3117f1 (diff) | |
download | crawl-ref-d0581dac36a63b74415f26930d89b6d586fed4ed.tar.gz crawl-ref-d0581dac36a63b74415f26930d89b6d586fed4ed.zip |
Clean up all the old mimic code.
There's no such thing as an unknown mimic monster anymore. Also rename the
MF_KNOWN_MIMIC monster flag to MF_KNOWN_SHIFTER since it's only used for
shapeshifter now.
For upgraded games, existing unknown mimics will all be revealed.
Diffstat (limited to 'crawl-ref/source/mon-flags.h')
-rw-r--r-- | crawl-ref/source/mon-flags.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/crawl-ref/source/mon-flags.h b/crawl-ref/source/mon-flags.h index 695788a38b..0fe1caefbc 100644 --- a/crawl-ref/source/mon-flags.h +++ b/crawl-ref/source/mon-flags.h @@ -148,8 +148,7 @@ const uint64_t MF_TAKING_STAIRS = BIT(2); // is following player through s const uint64_t MF_INTERESTING = BIT(3); // Player finds monster interesting const uint64_t MF_SEEN = BIT(4); // Player has already seen monster -const uint64_t MF_KNOWN_MIMIC = BIT(5); // Mimic that has taken a swing at the PC, - // or that the player has inspected with ? +const uint64_t MF_KNOWN_SHIFTER = BIT(5); // A known shapeshifter. const uint64_t MF_BANISHED = BIT(6); // Monster that has been banished. const uint64_t MF_HARD_RESET = BIT(7); // Summoned, should not drop gear on reset |