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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2013-01-26 14:02:21 -0600
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2013-01-26 14:02:21 -0600
commitee008cd1ffeadd9c3472da94e14171b51b27ea94 (patch)
treefc4beeb1637c7de3176ab5164bcc92dbe9c37721 /crawl-ref/source/mon-flags.h
parent8e59df118ecb4bdda1d639763d4a49583c5318bc (diff)
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Diffstat (limited to 'crawl-ref/source/mon-flags.h')
-rw-r--r--crawl-ref/source/mon-flags.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/mon-flags.h b/crawl-ref/source/mon-flags.h
index c06fe68651..4499b21488 100644
--- a/crawl-ref/source/mon-flags.h
+++ b/crawl-ref/source/mon-flags.h
@@ -205,6 +205,7 @@ const uint64_t MF_NAME_DESCRIPTOR = BIT(27); // mname should be treated with
const uint64_t MF_NAME_DEFINITE = BIT(28); // give this monster the definite "the"
// article, instead of the indefinite "a"
// article.
+//////////////////////////////////// = BIT(29);
const uint64_t MF_DEMONIC_GUARDIAN = BIT(30); // is a demonic_guardian
const uint64_t MF_NAME_SPECIES = BIT(31); // mname should be used for corpses as well,
const uint64_t MF_NAME_ZOMBIE = BIT(32); // mname replaces zombies/skeletons, use