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authorDracoOmega <draco_omega@live.com>2014-03-09 16:47:31 -0230
committerDracoOmega <draco_omega@live.com>2014-03-11 20:07:52 -0230
commitda5242858d54221824926767f315f012054519e9 (patch)
tree6cca85abc4c7e52e2b99f569dac23b9cefcee96a /crawl-ref/source/mon-gear.cc
parent4cdc2eea2d849434a6139953ac2a6d843ef42bc7 (diff)
downloadcrawl-ref-da5242858d54221824926767f315f012054519e9.tar.gz
crawl-ref-da5242858d54221824926767f315f012054519e9.zip
Slight stat adjustments to some Shoals monsters
Mermaids: +1 HD, +2 damage Merfolk: -5 hp, -2 damage Impalers: -6 hp, -1 damage Fauns: +1 HD, +4 damage Satyrs: +2 damage, no longer can generate with slings or plain bows
Diffstat (limited to 'crawl-ref/source/mon-gear.cc')
-rw-r--r--crawl-ref/source/mon-gear.cc16
1 files changed, 1 insertions, 15 deletions
diff --git a/crawl-ref/source/mon-gear.cc b/crawl-ref/source/mon-gear.cc
index c786f22d1b..a4585fefed 100644
--- a/crawl-ref/source/mon-gear.cc
+++ b/crawl-ref/source/mon-gear.cc
@@ -894,21 +894,7 @@ static void _give_weapon(monster* mon, int level, bool melee_only = false,
case MONS_FAUN:
item.base_type = OBJ_WEAPONS;
if (!melee_only)
- {
- switch (mon->type)
- {
- case MONS_FAUN:
- default:
- item.sub_type = WPN_SLING;
- break;
- case MONS_SATYR:
- item.sub_type = random_choose_weighted(3, WPN_LONGBOW,
- 1, WPN_BOW,
- 1, WPN_SLING,
- 0);
- break;
- }
- }
+ item.sub_type = (mon->type == MONS_SATYR ? WPN_LONGBOW : WPN_SLING);
else
{
item.sub_type = random_choose_weighted(2, WPN_SPEAR,