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author | Adam Borowski <kilobyte@angband.pl> | 2013-07-10 19:26:42 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2013-07-10 19:26:42 +0200 |
commit | 1addaaf8ee92de5060fdb436f93251843abd2035 (patch) | |
tree | 1e7c5e4eeb4fe08527bb2fbfd15c1d6f4957a33e /crawl-ref/source/mon-info.h | |
parent | 1bc77d242ca25376a8a86a79614afa345c1f0c8b (diff) | |
download | crawl-ref-1addaaf8ee92de5060fdb436f93251843abd2035.tar.gz crawl-ref-1addaaf8ee92de5060fdb436f93251843abd2035.zip |
Bye bye clinging.
With player clinging removed, monster doesn't make much sense.
Note that I personally somehow like clinging -- even if it's rarely useful
except early on, it was quite harmless. However, I'm strongly against
having players and monsters inconsistent when there's no very good reason.
Thus, reverting this and MarvinPA's change is an option. Just please keep
or revert them together.
Diffstat (limited to 'crawl-ref/source/mon-info.h')
-rw-r--r-- | crawl-ref/source/mon-info.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/mon-info.h b/crawl-ref/source/mon-info.h index f86fa787c1..e2cf800a96 100644 --- a/crawl-ref/source/mon-info.h +++ b/crawl-ref/source/mon-info.h @@ -67,7 +67,9 @@ enum monster_info_flags MB_BLIND, MB_DUMB, MB_MAD, +#if TAG_MAJOR_VERSION == 34 MB_CLINGING, +#endif MB_NAME_ZOMBIE, MB_PERM_SUMMON, MB_INNER_FLAME, |