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authorAdam Borowski <kilobyte@angband.pl>2013-12-21 04:41:45 +0100
committerAdam Borowski <kilobyte@angband.pl>2013-12-21 10:22:15 +0100
commita7b66b498e0ba43781a1a9e6a2977fa223529dab (patch)
treecbbd178ae82be5c365ef5ebe257c573abd0fedd0 /crawl-ref/source/mon-movetarget.cc
parentf62db547df00da8dc36f9161e127692292583b54 (diff)
downloadcrawl-ref-a7b66b498e0ba43781a1a9e6a2977fa223529dab.tar.gz
crawl-ref-a7b66b498e0ba43781a1a9e6a2977fa223529dab.zip
Drop pointless empty lines after or before a brace.
I left them only where the contents is not indented, like in a namespace or a template.
Diffstat (limited to 'crawl-ref/source/mon-movetarget.cc')
-rw-r--r--crawl-ref/source/mon-movetarget.cc1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-movetarget.cc b/crawl-ref/source/mon-movetarget.cc
index 4eeba10340..cabd03bcb8 100644
--- a/crawl-ref/source/mon-movetarget.cc
+++ b/crawl-ref/source/mon-movetarget.cc
@@ -585,7 +585,6 @@ static bool _choose_random_patrol_target_grid(monster* mon)
for (radius_iterator ri(mon->patrol_point, you.current_vision, C_ROUND, true);
ri; ++ri)
{
-
if (!in_bounds(*ri) || !mon->can_pass_through_feat(grd(*ri)))
continue;