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authorreaverb <reaverb.Crawl@gmail.com>2014-06-03 14:58:40 -0400
committerreaverb <reaverb.Crawl@gmail.com>2014-06-03 14:58:40 -0400
commit99cddad356a33118ecaaeb9df2163bec1668a466 (patch)
treea8b62ca9935282d3445b37647b33cbbe5472d5ee /crawl-ref/source/mon-pick-data.h
parent9c3079238cf3df88a7676a79011d5922bc161d61 (diff)
downloadcrawl-ref-99cddad356a33118ecaaeb9df2163bec1668a466.tar.gz
crawl-ref-99cddad356a33118ecaaeb9df2163bec1668a466.zip
Modify Goliath Beetle D spawn depth too. (|amethyst)
Removing them from the Lair but leaving them in D:11-16 range didn't make much sense. I've also changed their pick type to DOWN instead of SEMI so they spawn in their shallow range more often. If this change is reverted for whatever reason it would probably make sense to add Goliath Beetles back to the Lair too.
Diffstat (limited to 'crawl-ref/source/mon-pick-data.h')
-rw-r--r--crawl-ref/source/mon-pick-data.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-pick-data.h b/crawl-ref/source/mon-pick-data.h
index 4a49afff01..f9594762b2 100644
--- a/crawl-ref/source/mon-pick-data.h
+++ b/crawl-ref/source/mon-pick-data.h
@@ -38,10 +38,10 @@ static const pop_entry pop_d[] =
{ 5, 15, 192, PEAK, MONS_QUASIT },
{ 5, 15, 192, PEAK, MONS_WATER_MOCCASIN },
{ 5, 16, 999, FLAT, MONS_ZOMBIE },
+ { 6, 11, 514, DOWN, MONS_GOLIATH_BEETLE },
{ 6, 13, 285, SEMI, MONS_BLACK_BEAR },
{ 6, 16, 999, FLAT, MONS_GIANT_FROG },
{ 6, 16, 826, SEMI, MONS_ORC_WARRIOR },
- { 6, 16, 514, SEMI, MONS_GOLIATH_BEETLE },
{ 6, 16, 334, SEMI, MONS_GIANT_SPORE },
{ 6, 16, 334, SEMI, MONS_WIGHT },
{ 6, 16, 192, PEAK, MONS_MUMMY },