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authortenofswords <mwclaws@gmail.com>2014-03-27 19:34:31 -0400
committertenofswords <mwclaws@gmail.com>2014-03-27 19:34:31 -0400
commitcbe865235fea0901219c31f507dc62a948a9373d (patch)
tree7850fac0c0be3951911b4fce92060a1af18b0f7e /crawl-ref/source/mon-pick-data.h
parent7d9ef9ce226a2e40fb43c85a67411a4faee89fba (diff)
downloadcrawl-ref-cbe865235fea0901219c31f507dc62a948a9373d.tar.gz
crawl-ref-cbe865235fea0901219c31f507dc62a948a9373d.zip
Abyss rune vault edits, misc. set/vault tweaks
Most prominently center on abyssal rune vaults. Nearly every abyss rune vault should prominently use some variety of Abyss-native monster now, instead of some just being a random challenge in front of the rune in the midst of Abyss:3- being pretty dangerous in and of itself. The siren has a fellow singing partner, the spatial vortex shrine gains a maelstrom, the lightning spires get raiju, the forest has rakshasas, and so on and so forth. Also, continue the glacial phasing out of clay and stone golems, and replace the awkwardly-banded super-rare naga mages with mana vipers. Additionally, update some weird and wide monster sets, and auto-id some non-random chaos and distortion brands on weapons from some vaults.
Diffstat (limited to 'crawl-ref/source/mon-pick-data.h')
-rw-r--r--crawl-ref/source/mon-pick-data.h9
1 files changed, 3 insertions, 6 deletions
diff --git a/crawl-ref/source/mon-pick-data.h b/crawl-ref/source/mon-pick-data.h
index 8a30418fc4..5887c254a5 100644
--- a/crawl-ref/source/mon-pick-data.h
+++ b/crawl-ref/source/mon-pick-data.h
@@ -857,7 +857,7 @@ static const pop_entry pop_abyss[] =
{ 1, 5, 30, FLAT, MONS_HELL_HOG },
{ 1, 10, 16, SEMI, MONS_HELLEPHANT },
// Misc Undead
- { 1, 5, 104, DOWN, MONS_SKELETON },
+ { 1, 5, 110, DOWN, MONS_SKELETON },
{ 1, 5, 104, DOWN, MONS_ZOMBIE },
{ 1, 5, 42, FLAT, MONS_SIMULACRUM },
{ 1, 4, 25, DOWN, MONS_WIGHT },
@@ -884,7 +884,7 @@ static const pop_entry pop_abyss[] =
{ 1, 5, 5, FLAT, MONS_DEEP_ELF_DEMONOLOGIST },
{ 1, 5, 29, FLAT, MONS_BLINK_FROG },
{ 1, 5, 4, DOWN, MONS_BASILISK },
- { 1, 5, 8, FLAT, MONS_NAGA_MAGE },
+ { 1, 5, 8, FLAT, MONS_MANA_VIPER },
{ 1, 5, 25, FLAT, MONS_GUARDIAN_SERPENT },
{ 1, 8, 35, DOWN, MONS_INSUBSTANTIAL_WISP },
{ 1, 5, 21, FLAT, MONS_VAPOUR },
@@ -922,12 +922,9 @@ static const pop_entry pop_abyss[] =
{ 1, 5, 8, FLAT, MONS_DEATH_DRAKE },
{ 1, 5, 2, FLAT, MONS_SHADOW_DRAGON },
{ 1, 5, 2, FLAT, MONS_QUICKSILVER_DRAGON },
- { 1, 5, 6, DOWN, MONS_CLAY_GOLEM },
- { 1, 5, 6, FLAT, MONS_STONE_GOLEM },
- { 1, 5, 6, FLAT, MONS_IRON_GOLEM },
{ 1, 5, 2, FLAT, MONS_CRYSTAL_GUARDIAN },
{ 1, 5, 1, FLAT, MONS_TOENAIL_GOLEM },
- { 1, 5, 6, FLAT, MONS_EARTH_ELEMENTAL },
+ { 1, 5, 18, FLAT, MONS_EARTH_ELEMENTAL },
{ 1, 5, 6, FLAT, MONS_FIRE_ELEMENTAL },
{ 1, 5, 6, FLAT, MONS_AIR_ELEMENTAL },
{ 1, 5, 6, FLAT, MONS_WATER_ELEMENTAL },