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authorAdam Borowski <kilobyte@angband.pl>2012-09-05 09:42:30 +0200
committerAdam Borowski <kilobyte@angband.pl>2012-09-05 09:42:30 +0200
commit3bc4743eecc820caf232faf9899e6284e07ed27c (patch)
tree1185bcbabd01e3fc305aae5bb4fd13395a6238b5 /crawl-ref/source/mon-pick.cc
parentcea3b0c8744c5f17303b7873595579ab0ce71e71 (diff)
downloadcrawl-ref-3bc4743eecc820caf232faf9899e6284e07ed27c.tar.gz
crawl-ref-3bc4743eecc820caf232faf9899e6284e07ed27c.zip
Remove an outdated comment.
Diffstat (limited to 'crawl-ref/source/mon-pick.cc')
-rw-r--r--crawl-ref/source/mon-pick.cc4
1 files changed, 1 insertions, 3 deletions
diff --git a/crawl-ref/source/mon-pick.cc b/crawl-ref/source/mon-pick.cc
index 7c1fb73c0e..681ec9653f 100644
--- a/crawl-ref/source/mon-pick.cc
+++ b/crawl-ref/source/mon-pick.cc
@@ -56,9 +56,7 @@ int mons_rarity(monster_type mcls, branch_type branch)
// shape (old code had rarities > 100, capped after subtracting
// the square of distance).
// The new data pretty accurately represents old state, but only
- // if depth is known, and mons_rarity() doesn't receive it. The
- // argument is level_id rather than branch_type only for extra
- // confusion.
+ // if depth is known, and mons_rarity() doesn't receive it.
static int fudge[3] = { 25, 12, 0 };
int rare = pe->rarity;
if (rare < 500)