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authorVsevolod Kozlov <zaba@wybt.net>2010-12-01 15:44:47 +0300
committerVsevolod Kozlov <zaba@wybt.net>2010-12-01 16:07:02 +0300
commit8ba709c198718fc2e481c3fef882c414a4c782a0 (patch)
tree23aeb4bfedb709793094d87a4817eb1fd070b647 /crawl-ref/source/mon-pick.h
parent400095ad5f81433c6ae7bc6f2c1c2b8e138ba75f (diff)
downloadcrawl-ref-8ba709c198718fc2e481c3fef882c414a4c782a0.tar.gz
crawl-ref-8ba709c198718fc2e481c3fef882c414a4c782a0.zip
Remove use of mons_global_level to filter results from ?/M.
Also removes mons_global_level itself, since it is no longer used anywhere, and other things from mon-pick.cc that were only used by it. The filtering by mons_global_level seems to only have effect when the game is not started, that is, when ?/M is used on the character selection screen. When the game is running, its results are the same as without the mons_global_level filter. So there's no point to keep it around.
Diffstat (limited to 'crawl-ref/source/mon-pick.h')
-rw-r--r--crawl-ref/source/mon-pick.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/mon-pick.h b/crawl-ref/source/mon-pick.h
index 1092bdf4fd..c0322b164e 100644
--- a/crawl-ref/source/mon-pick.h
+++ b/crawl-ref/source/mon-pick.h
@@ -14,8 +14,6 @@ int mons_rarity(int mcls, const level_id &place = level_id::current());
int mons_level(int mcls, const level_id &place = level_id::current());
-int mons_global_level(int mcls);
-
bool mons_abyss(int mcls);
int mons_rare_abyss(int mcls);