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authorShmuale Mark <shm.mark@gmail.com>2014-04-29 11:40:40 -0400
committerShmuale Mark <shm.mark@gmail.com>2014-04-29 11:40:40 -0400
commit26c693a4800d2c01efe070374f53abfae6e73675 (patch)
treee362fe1058869d814fb59e955a824fee3224f3c2 /crawl-ref/source/mon-place.cc
parent7fc395a109fa9527594e9d359c2914f9ab100ef3 (diff)
downloadcrawl-ref-26c693a4800d2c01efe070374f53abfae6e73675.tar.gz
crawl-ref-26c693a4800d2c01efe070374f53abfae6e73675.zip
Remove flaming corpses.
Sticky flame damage is hardly noticeable in D, and basically non-existent in Crypt -- the only thing an average game noticed about these monsters was that they liked to destroy scrolls. It was nice for some vaults to have an undead counterpart to simulacra but there are plenty of other evil fiery monsters.
Diffstat (limited to 'crawl-ref/source/mon-place.cc')
-rw-r--r--crawl-ref/source/mon-place.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-place.cc b/crawl-ref/source/mon-place.cc
index bd6ea805e6..7caca981ba 100644
--- a/crawl-ref/source/mon-place.cc
+++ b/crawl-ref/source/mon-place.cc
@@ -3182,7 +3182,7 @@ static monster_type _band_member(band_type band, int which)
return random_choose_weighted(5, MONS_WRAITH,
6, MONS_FREEZING_WRAITH,
3, MONS_PHANTASMAL_WARRIOR,
- 2, MONS_FLAMING_CORPSE,
+ 2, MONS_PLAGUE_SHAMBLER,
3, MONS_SKELETAL_WARRIOR,
0);