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authorAdam Borowski <kilobyte@angband.pl>2012-01-05 11:42:07 +0100
committerAdam Borowski <kilobyte@angband.pl>2012-01-05 14:29:45 +0100
commit2b2b927f740c756cb93982818b763432be60d9a4 (patch)
tree08a4333b22ff66a44f71dc32208c7851c18c674b /crawl-ref/source/mon-place.h
parent834bc442d6f42102ed56b6a29a6cf478600846be (diff)
downloadcrawl-ref-2b2b927f740c756cb93982818b763432be60d9a4.tar.gz
crawl-ref-2b2b927f740c756cb93982818b763432be60d9a4.zip
Make place_monster() return monster*
Diffstat (limited to 'crawl-ref/source/mon-place.h')
-rw-r--r--crawl-ref/source/mon-place.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/mon-place.h b/crawl-ref/source/mon-place.h
index 108439c485..3a8424654d 100644
--- a/crawl-ref/source/mon-place.h
+++ b/crawl-ref/source/mon-place.h
@@ -33,7 +33,7 @@ int mons_place(mgen_data mg);
* mons_place(). If you need to put a monster somewhere, use mons_place().
* Summoned creatures can be created with create_monster().
* *********************************************************************** */
-int place_monster(mgen_data mg, bool force_pos = false, bool dont_place = false);
+monster* place_monster(mgen_data mg, bool force_pos = false, bool dont_place = false);
monster_type pick_random_zombie();