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authorRobert Vollmert <rvollmert@gmx.net>2010-09-06 06:33:57 +0200
committerRobert Vollmert <rvollmert@gmx.net>2010-09-05 12:56:13 +0200
commit31adfd48395f3c74daad1f72b874f497020481a7 (patch)
treed7733b7e157fa13c4af485ed7c51b3f97c6b1a72 /crawl-ref/source/mon-place.h
parenta49e4492fc269271c7809d2caeb1e4d80bb0b7bf (diff)
downloadcrawl-ref-31adfd48395f3c74daad1f72b874f497020481a7.tar.gz
crawl-ref-31adfd48395f3c74daad1f72b874f497020481a7.zip
Rename class "monsters" to "monster".
Diffstat (limited to 'crawl-ref/source/mon-place.h')
-rw-r--r--crawl-ref/source/mon-place.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/crawl-ref/source/mon-place.h b/crawl-ref/source/mon-place.h
index 7616e0a88d..1830bac5b4 100644
--- a/crawl-ref/source/mon-place.h
+++ b/crawl-ref/source/mon-place.h
@@ -89,11 +89,11 @@ bool player_will_anger_monster(monster_type type, bool *holy = NULL,
bool *unholy = NULL, bool *lawful = NULL,
bool *antimagical = NULL);
-bool player_will_anger_monster(monsters *mon, bool *holy = NULL,
+bool player_will_anger_monster(monster* mon, bool *holy = NULL,
bool *unholy = NULL, bool *lawful = NULL,
bool *antimagical = NULL);
-bool player_angers_monster(monsters *mon);
+bool player_angers_monster(monster* mon);
bool empty_surrounds( const coord_def& where, dungeon_feature_type spc_wanted,
int radius, bool allow_centre, coord_def& empty );
@@ -106,12 +106,12 @@ monster_type summon_any_dragon(dragon_class_type dct);
bool drac_colour_incompatible(int drac, int colour);
-void mark_interesting_monst(monsters* mons,
+void mark_interesting_monst(monster* mons,
beh_type behaviour = BEH_SLEEP);
bool feat_compatible(dungeon_feature_type grid_wanted,
dungeon_feature_type actual_grid);
-bool monster_habitable_grid(const monsters *mon,
+bool monster_habitable_grid(const monster* mon,
dungeon_feature_type actual_grid);
bool monster_habitable_grid(
monster_type mt,
@@ -119,7 +119,7 @@ bool monster_habitable_grid(
dungeon_feature_type wanted_grid_feature = DNGN_UNSEEN,
int flies = -1,
bool paralysed = false);
-bool monster_can_submerge(const monsters *mon, dungeon_feature_type grid);
+bool monster_can_submerge(const monster* mon, dungeon_feature_type grid);
coord_def find_newmons_square(int mons_class, const coord_def &p);
coord_def find_newmons_square_contiguous(monster_type mons_class,
const coord_def &start,
@@ -133,11 +133,11 @@ void get_vault_mon_list(std::vector<mons_spec> &list);
void setup_vault_mon_list();
-monsters* get_free_monster();
+monster* get_free_monster();
bool can_place_on_trap(int mon_type, trap_type trap);
bool mons_airborne(int mcls, int flies, bool paralysed);
-void mons_add_blame(monsters *mon, const std::string &blame_string);
+void mons_add_blame(monster* mon, const std::string &blame_string);
// Active monster band may influence gear generation on band followers.
extern band_type active_monster_band;