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authorSteve Melenchuk <smelenchuk@gmail.com>2014-02-21 13:18:07 -0700
committerSteve Melenchuk <smelenchuk@gmail.com>2014-02-24 14:53:26 -0700
commit322618eb9086440784044bef3101dcb63c6d1036 (patch)
tree2b81f9c2d42d5b3a7638079fc3b2d423d8b3d26c /crawl-ref/source/mon-place.h
parenta1a15fe686b2bbd7c0e40c57bea9506bb0398dee (diff)
downloadcrawl-ref-322618eb9086440784044bef3101dcb63c6d1036.tar.gz
crawl-ref-322618eb9086440784044bef3101dcb63c6d1036.zip
Treat lava as uninhabitable for derived undead (#8177).
Diffstat (limited to 'crawl-ref/source/mon-place.h')
-rw-r--r--crawl-ref/source/mon-place.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/mon-place.h b/crawl-ref/source/mon-place.h
index a86eee4cda..18b74245ea 100644
--- a/crawl-ref/source/mon-place.h
+++ b/crawl-ref/source/mon-place.h
@@ -28,6 +28,9 @@ monster* mons_place(mgen_data mg);
bool needs_resolution(monster_type mon_type);
+const monster_type fixup_zombie_type(const monster_type cls,
+ const monster_type base_type);
+
/* ***********************************************************************
* This isn't really meant to be a public function. It is a low level
* monster placement function used by dungeon building routines and