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author | Steve Melenchuk <smelenchuk@gmail.com> | 2014-02-21 13:18:07 -0700 |
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committer | Steve Melenchuk <smelenchuk@gmail.com> | 2014-02-24 14:53:26 -0700 |
commit | 322618eb9086440784044bef3101dcb63c6d1036 (patch) | |
tree | 2b81f9c2d42d5b3a7638079fc3b2d423d8b3d26c /crawl-ref/source/mon-place.h | |
parent | a1a15fe686b2bbd7c0e40c57bea9506bb0398dee (diff) | |
download | crawl-ref-322618eb9086440784044bef3101dcb63c6d1036.tar.gz crawl-ref-322618eb9086440784044bef3101dcb63c6d1036.zip |
Treat lava as uninhabitable for derived undead (#8177).
Diffstat (limited to 'crawl-ref/source/mon-place.h')
-rw-r--r-- | crawl-ref/source/mon-place.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/mon-place.h b/crawl-ref/source/mon-place.h index a86eee4cda..18b74245ea 100644 --- a/crawl-ref/source/mon-place.h +++ b/crawl-ref/source/mon-place.h @@ -28,6 +28,9 @@ monster* mons_place(mgen_data mg); bool needs_resolution(monster_type mon_type); +const monster_type fixup_zombie_type(const monster_type cls, + const monster_type base_type); + /* *********************************************************************** * This isn't really meant to be a public function. It is a low level * monster placement function used by dungeon building routines and |