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author | Adam Borowski <kilobyte@angband.pl> | 2011-11-11 00:51:12 +0100 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2011-11-11 00:53:21 +0100 |
commit | 5be338836d26d62a78b9668b6c7ab08cc1cb98b2 (patch) | |
tree | 1252f6b543a1b4b87bde73acaaa9c94123aeb270 /crawl-ref/source/mon-place.h | |
parent | 39aa805b401e889169479cb51daff13921e4534a (diff) | |
download | crawl-ref-5be338836d26d62a78b9668b6c7ab08cc1cb98b2.tar.gz crawl-ref-5be338836d26d62a78b9668b6c7ab08cc1cb98b2.zip |
Make a bunch of functions static, delete some unused junk.
Diffstat (limited to 'crawl-ref/source/mon-place.h')
-rw-r--r-- | crawl-ref/source/mon-place.h | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/crawl-ref/source/mon-place.h b/crawl-ref/source/mon-place.h index a2c6f1b06a..0496fb4644 100644 --- a/crawl-ref/source/mon-place.h +++ b/crawl-ref/source/mon-place.h @@ -71,13 +71,6 @@ monster_type pick_random_monster_for_place(const level_id &place, bool super_ood, bool want_corpse_capable); -// Converts a randomised monster_type into a concrete monster_type, optionally -// choosing monsters suitable for generation at the supplied place. -monster_type resolve_corpse_monster_type(monster_type mon_type, - dungeon_feature_type feat, - level_id place); - - class level_id; monster_type pick_random_monster(const level_id &place, @@ -133,8 +126,6 @@ void spawn_random_monsters(); void set_vault_mon_list(const std::vector<mons_spec> &list); -void get_vault_mon_list(std::vector<mons_spec> &list); - void setup_vault_mon_list(); monster* get_free_monster(); |