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authorAdam Borowski <kilobyte@angband.pl>2012-03-22 15:53:30 +0100
committerAdam Borowski <kilobyte@angband.pl>2012-03-22 22:54:42 +0100
commit889c096052179aa37a048ee9ed35153a6bbe30f1 (patch)
tree9b6e9a9a4ba9eec31783d1fe4f35d6ca57102b5e /crawl-ref/source/mon-place.h
parent3565ecf6be49a441389505484de12b63b42d3bc2 (diff)
downloadcrawl-ref-889c096052179aa37a048ee9ed35153a6bbe30f1.tar.gz
crawl-ref-889c096052179aa37a048ee9ed35153a6bbe30f1.zip
Use monster_type nearly everywhere.
Omitted: * mspec.type (uses a lot of magic values in the negatives) * item_def.orig_monnum (todo, +1 trick) A few minor problems are fixed here: * renamed gas spores passed mindex for monster_type * demon summoning would break on addition/deletion of demon types * vaults spawning zombified uniques would fail to mark them as used
Diffstat (limited to 'crawl-ref/source/mon-place.h')
-rw-r--r--crawl-ref/source/mon-place.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/source/mon-place.h b/crawl-ref/source/mon-place.h
index 7b2dc2a135..c463a9d979 100644
--- a/crawl-ref/source/mon-place.h
+++ b/crawl-ref/source/mon-place.h
@@ -113,7 +113,7 @@ bool monster_habitable_grid(
int flies = -1,
bool paralysed = false);
bool monster_can_submerge(const monster* mon, dungeon_feature_type grid);
-coord_def find_newmons_square(int mons_class, const coord_def &p);
+coord_def find_newmons_square(monster_type mons_class, const coord_def &p);
coord_def find_newmons_square_contiguous(monster_type mons_class,
const coord_def &start,
int maxdistance = 3);
@@ -127,8 +127,8 @@ void setup_vault_mon_list();
monster* get_free_monster();
-bool can_place_on_trap(int mon_type, trap_type trap);
-bool mons_airborne(int mcls, int flies, bool paralysed);
+bool can_place_on_trap(monster_type mon_type, trap_type trap);
+bool mons_airborne(monster_type mcls, int flies, bool paralysed);
void mons_add_blame(monster* mon, const std::string &blame_string);
// Active monster band may influence gear generation on band followers.