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author | Adam Borowski <kilobyte@angband.pl> | 2012-04-05 21:31:50 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2012-04-05 22:12:35 +0200 |
commit | 8ae89f4b34d951056d402f5825b9738b50ae6626 (patch) | |
tree | 7f7b014e4f2ee016a58ec93d24c12e166172419c /crawl-ref/source/mon-place.h | |
parent | 457f92c1a75fcf433c6c8598d9a56a6183712b79 (diff) | |
download | crawl-ref-8ae89f4b34d951056d402f5825b9738b50ae6626.tar.gz crawl-ref-8ae89f4b34d951056d402f5825b9738b50ae6626.zip |
Make another bunch of functions static or gone.
Diffstat (limited to 'crawl-ref/source/mon-place.h')
-rw-r--r-- | crawl-ref/source/mon-place.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/crawl-ref/source/mon-place.h b/crawl-ref/source/mon-place.h index c463a9d979..47b8333c7b 100644 --- a/crawl-ref/source/mon-place.h +++ b/crawl-ref/source/mon-place.h @@ -56,11 +56,6 @@ void define_zombie(monster* mon, monster_type ztype, monster_type cs); bool downgrade_zombie_to_skeleton(monster* mon); -// Converts a monster_type involving RANDOM_MONSTER and similar into an -// explicit monster type usable on the current level. -monster_type resolve_monster_type(monster_type mon_type, - dungeon_feature_type feat); - // Picks a monster eligible for random generation at the given place, // optionally picking monsters that can be zombified into the target zombie, // and optionally increasing monster level by the provided OOD factors. |