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authorAdam Borowski <kilobyte@angband.pl>2013-03-17 19:32:59 +0100
committerAdam Borowski <kilobyte@angband.pl>2013-03-18 08:34:36 +0100
commitac72cf1417c3982e16022d421ce4da78583d98aa (patch)
treec01ac904483bcf70953516a3d06de572488ed5ea /crawl-ref/source/mon-place.h
parentad6c3632dbaffdf5aff048114b6f20348471372c (diff)
downloadcrawl-ref-ac72cf1417c3982e16022d421ce4da78583d98aa.tar.gz
crawl-ref-ac72cf1417c3982e16022d421ce4da78583d98aa.zip
Drop unused support for requesting corpse-capable monsters.
Diffstat (limited to 'crawl-ref/source/mon-place.h')
-rw-r--r--crawl-ref/source/mon-place.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/crawl-ref/source/mon-place.h b/crawl-ref/source/mon-place.h
index 1ee57de46c..462faf217a 100644
--- a/crawl-ref/source/mon-place.h
+++ b/crawl-ref/source/mon-place.h
@@ -62,8 +62,7 @@ bool downgrade_zombie_to_skeleton(monster* mon);
// If want_corpse_capable is true, only monsters that can leave corpses
// will be considered.
monster_type pick_random_monster_for_place(const level_id &place,
- monster_type zombie_monster,
- bool want_corpse_capable);
+ monster_type zombie_monster);
class level_id;