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authorgammafunk <gammafunk@gmail.com>2014-02-25 18:41:45 -0600
committergammafunk <gammafunk@gmail.com>2014-02-25 19:10:02 -0600
commit266d581aa199d76298eefa6eeb5459b29acd5956 (patch)
treec3aaaf91cac7699068bea0c13b8ad657f8cfc39a /crawl-ref/source/mon-spll.h
parentb5de9b17133aaa0611d27551d3ee71ed762084b5 (diff)
downloadcrawl-ref-266d581aa199d76298eefa6eeb5459b29acd5956.tar.gz
crawl-ref-266d581aa199d76298eefa6eeb5459b29acd5956.zip
Give Asterion a boost.
He has struggled to be provide much danger to the player since the removal of his large shield. He now gets a medium shield to give him some blocking ability, as well as haste. In my play-testing, he puts up a good fight against melee chars that have the more well-developed defenses expected post-lair/orc. Ranged attackers can still blow him away, but maintaining distance and escape are now less trivial. Looking at the difficulty and spell sets of other uniques with his depth, he should stack up well now.
Diffstat (limited to 'crawl-ref/source/mon-spll.h')
-rw-r--r--crawl-ref/source/mon-spll.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/mon-spll.h b/crawl-ref/source/mon-spll.h
index 2d86d3fd6e..1cc2b4a1fb 100644
--- a/crawl-ref/source/mon-spll.h
+++ b/crawl-ref/source/mon-spll.h
@@ -2238,10 +2238,10 @@
{
SPELL_MAJOR_DESTRUCTION,
SPELL_NO_SPELL,
- SPELL_NO_SPELL,
+ SPELL_HASTE,
SPELL_SPECTRAL_WEAPON,
SPELL_NO_SPELL,
- SPELL_NO_SPELL
+ SPELL_HASTE,
}
},