diff options
author | Steve Melenchuk <smelenchuk@gmail.com> | 2014-03-15 20:42:00 -0600 |
---|---|---|
committer | Steve Melenchuk <smelenchuk@gmail.com> | 2014-03-15 20:42:00 -0600 |
commit | 332c3c91e4c3930ab997c300285f42d379c47d0f (patch) | |
tree | e7c10ea5457bdb4731ff10e6677f3acac672cb25 /crawl-ref/source/mon-spll.h | |
parent | e5fc197054e33a5db436ee842f2a7a9eb643257a (diff) | |
download | crawl-ref-332c3c91e4c3930ab997c300285f42d379c47d0f.tar.gz crawl-ref-332c3c91e4c3930ab997c300285f42d379c47d0f.zip |
Remove SPELL_MELEE from blood saints.
I think this was there originally to prevent Legendary Destruction from
getting spammed too much, but feedback is that they almost never use
either of ther invocations right now.
Let's see if this helps.
Diffstat (limited to 'crawl-ref/source/mon-spll.h')
-rw-r--r-- | crawl-ref/source/mon-spll.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/mon-spll.h b/crawl-ref/source/mon-spll.h index ecafea292e..21cb3ec2a3 100644 --- a/crawl-ref/source/mon-spll.h +++ b/crawl-ref/source/mon-spll.h @@ -2358,10 +2358,10 @@ { MST_DEMONSPAWN_BLOOD_SAINT, { SPELL_LEGENDARY_DESTRUCTION, - SPELL_MELEE, + SPELL_NO_SPELL, SPELL_EPHEMERAL_INFUSION, SPELL_LEGENDARY_DESTRUCTION, - SPELL_MELEE, + SPELL_NO_SPELL, SPELL_EPHEMERAL_INFUSION } }, |