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author | DracoOmega <draco_omega@live.com> | 2014-03-10 13:44:38 -0230 |
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committer | DracoOmega <draco_omega@live.com> | 2014-03-11 20:07:59 -0230 |
commit | 48e29a3464fdf37d4a4aca32ddf356830696576a (patch) | |
tree | fd29ae18258a023e28755c442d6c985e4821a1b3 /crawl-ref/source/mon-spll.h | |
parent | e562176b983caf69befba5b63829b8f7163f0d67 (diff) | |
download | crawl-ref-48e29a3464fdf37d4a4aca32ddf356830696576a.tar.gz crawl-ref-48e29a3464fdf37d4a4aca32ddf356830696576a.zip |
Attempt to salvage boggarts a little
The abjure-on-death change (on top of several other nerfs) completely
defanged these monsters, which relied wholly on their summons to
present any threat, but were so fragile as to die to a stiff breeze.
In fact, their low HD made the monsters they summoned frequently
consider it fine to shoot through them to get at the player, killing
the boggart in the process and immediately abjuring themselves. This
is a small attempt to make them a little less useless in the current
system.
The commit raises boggart HD a fair bit (and thus also hp). Though
they remain distinctly fragile for their depth, they should be a bit
less prone to being killed by their own summons. Also, Slow and
Confuse are removed from their spellbook in favor of more Shadow
Creatures (they were basically cantrips, and a monster so harmless
doesn't need to be made even MORE harmless), and Blink is replaced
with Blink Away.
In preliminary testing, they're frequently still easily dealt with
(which is fine), but are also sometimes capable of causing an actual
problem to deal with, as opposed to their current very sad state.
Diffstat (limited to 'crawl-ref/source/mon-spll.h')
-rw-r--r-- | crawl-ref/source/mon-spll.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/crawl-ref/source/mon-spll.h b/crawl-ref/source/mon-spll.h index 9d80884a5f..f447df1d25 100644 --- a/crawl-ref/source/mon-spll.h +++ b/crawl-ref/source/mon-spll.h @@ -928,12 +928,12 @@ { MST_BOGGART, { - SPELL_CONFUSE, - SPELL_SLOW, + SPELL_SHADOW_CREATURES, + SPELL_SHADOW_CREATURES, SPELL_INVISIBILITY, - SPELL_BLINK, + SPELL_BLINK_AWAY, SPELL_SHADOW_CREATURES, - SPELL_SHADOW_CREATURES + SPELL_NO_SPELL } }, |